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September 16th, 2007, 01:43 Posted By: CoinCollector
via VL-Tone
A new version of VL-Tone's Toad's Tool 64, the Super Mario 64 level editor has been released! No new features this time, just lots of bug fixes. There have actually been two other releases besides 0.57b since 0.5b which both also consisted of bug fixes. Here's the full list of fixes for all three versions:
Bug Fixes in 0.5.7b
•Fixed a stupid bug where saving was actually disabled.
Bug Fixes in 0.5.6b
•Fixed a bug that was causing a script error when loading some ROMs that were already modified and were containing "Undefined Combos".
•Fixed a bug where a script error happened when trying to open a ROM after canceling the opening.
•Saving modified description labels should now work properly.
Bug Fixes in 0.5.5b
•Fixed a bug where putting a 0x42 object that had a Macro Preset value of "1E" would cause all subsequent objects to become invisible and in-editable when reloading the ROM.
•Some previously missing 0x42 objects in Bowser course 3 are now visible and editable. (Related to the bug above).
•Previous versions of TT64 would only show you Object Combos and Behaviors used in the ROM that was loaded. That means that if you were to change the behavior that was only used by a single object in the game, the behavior wouldn't appear in the menu list the next time you'd load the ROM since it wasn't used by this ROM.
•TT64 0.5.5b will list all Behaviors and Object Combos from the original game even though the loaded ROM doesn't use them.
•Changing the text of a parameter label wont cause the yellow pop-up menu to switch to the parameter.
•Camera and move controls are now disabled when not in 0x24, 0x42 or 0x43 object mode, as they were supposed to be.
•Yellow pop-up menu should now update correctly when pasting params.
•Pasting params should not cause script errors anymore, as it did in some contexts.
•Editing 0x22 commands now updates the objects in the 3d view and object lists.
•Yellow pop-up menu for Destination Warp ID will update correctly while changing the destination level to reflect which warps are available there.
•Maximizing before the ROM is first loaded shouldn't cause an error anymore.
•Unnamed Behavior params won't show as "B. Param: B. Param" in the pop-up menu header.
•Yellow pop-up menu should now update correctly when reverting objects.
•Rotating in "relative" mode would cause a script error. Rotation with the widget is now only done in absolute mode. The "relative" and "absolute" options will only affect the move object widget.
•Reverting a 0x43 object that has a rotation parameter should now revert the rotation value, as expected.
•Reverting commands other than 0x24, 0x42 and 0x43 will only revert commands of the current command type.
•Sorting in the yellow pop-menu would fail in some context. It should now work correctly.
•When changing a coordinate value manually, or when pasting coordinates, the camera should now follow the object as expected, when in Orbit Camera mode or when the "Follow Selection" option is checked.
•In some cases, every item in the yellow pop-menu would become underlined. This shouldn't happen in this version.
•Exporting grayscale textures would cause the alpha mask to get inverted, and the gray depth would be severely reduced. This is fixed.
•The Export To Folder button in the Texture Importer/Exporter should now work as expected.
•Mario Colors interface had a few glitches that are now fixed.
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