yellows8 is back with another great update to his 'Homebrew Menu' app for the Switch consoles.
Extract this archive (attached below)to the root of the microSD card. See Switchbrew for details on the new features. Changelog since v2.0.0:
Added message boxes. The envGetLastLoadResult() output is now displayed during startup if needed (error returned by the application which ran last).
Added nxlink support (netloader).
The Switch IP address can automatically be determined via UDP broadcast.
Netloader is handled on a seperate thread with non-blocking sockets. UI drawing is not blocked during the transfer.
The transfer can be aborted via 'Back' input.
If the transfer stopped without finishing, the file is deleted.
When returning to the main-menu from netloader, the menu is reloaded since the netloader NRO may have been deleted due to the transfer stopping.
Netloader status is displayed in a message-box while netloader is active. This include transfer progress and a progress-bar.
Fixed buffer overflow vuln with netloader args introduced with the original netloader commit (nothing useful which could cause a crash can be overwritten with an unmodifed nxlink). Fixed unrelated bounds check in launchAddArg() which broke once nxlink_host support was added.
Use system shared-font. Note that the system language is still not used.
Added support for themes loaded from SD. If the system theme is not recognized, the used theme will default to the dark theme.
Added Theme Menu for selecting the used theme, including the default theme.
Enabled time display, which uses local-time.
The battery/charging status is now displayed.
Added support for file-associations.
Replaced nanojpeg with libjpeg-turbo. See README regarding this.
The switch/ directory is created if it doesn't exist. Config dirs on SD are now automatically created during startup if needed.
Display an error screen with print-console instead of using fatalSimple, for errors during startup. Display a message-box in launchFile() for app-launching when an error occurs instead of using fatalSimple.
Use applet exit-locking.
Assets are now loaded from a .zip in RomFS instead of embedding it in data/.
Built with libnx stable v1.5.0.
Further improvements to overall system stability and other minor adjustments to enhance the user experience.
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