Jorge and I have released both the playable ROM and source code of our first VUEngine multiplayer demo on our Patreon page. The ROM is almost identical to that released last year, but it has slightly different physics and updated credits.
For those of you who weren't able to see the original, Patron-only release post for "SPONG", it is a multiplayer top-down Pong variant for the Virtual Boy that supports the link cable. It's meant as a rather simple demo project for the engine's multiplayer capabilities.
We have moved away from further developing this game due to people's interests in other projects, so we think that it is time to release the sources to give developers some solid sample code at hand that shows how to implement multiplayer game logic using VUEngine's CommunicationManager class. Please, find the sources in the link below:
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