Today, Vicious Cycle Software announced that it has signed a licensing agreement with Smack Down Productions. The developer will use the Vicious Engine middleware for the creation of two new Wii games. This marks the fourth such licensing agreement between Smack Down Productions and Vicious Cycle Software.
"What we really liked about the engine is that it let us get started working on features from day one, resulting in the creation of high-quality games in record time," said Laurent Benadiba, CEO of Smack Down Productions. "We have yet to find another engine that allows our team to accomplish such fast-paced development times with the level of quality in the work that we're able to produce."
"We work closely with our partners to ensure they have all the right tools and the capability to customize the engine to fit their individual needs," said Eric Peterson, president and CEO of Vicious Cycle Software. "Our goal is to provide high-quality, adaptable and efficient tools for developers to create games in a wide range of genres and on every available platform."
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