August 9th, 2011, 12:45 Posted By: wraggster
Jayenkai, the coder behind such DS classics as JNKPlat, NeoPlatDS, and Munky Blocks DS, as well as AGameAWeek.com, brings us Sheep Goes Left, a new NDS Homebrew port. The game currently consists of 40 levels, 3 lives per world, and lots of spikes! The developer is considering leaving this as a DS BETA unless the community asks for a finished product. Give it a try and then tell him how much you want a finished game via the on-going discussion link below.
Its kinda working, and considering this is only day 2 of development, its come out ok.. (Day 1 was 2 weeks ago, mind!!)
Its kinda not all working yet!
The slow objects are broken due to me tweaking the game to fit the DS. For the most part this is completely unnoticable, but due to the way I got everything timed nicely, it basically means Im going to have to rebuild/test Every Single Level.. GRrrrr.r..!!!!
The backgrounds arent in. The world 1 one is, but none of the others are. This means that once you hit Worlds 7 and 8, you inexplicably slide over grass for no reason. ! Its meant to be the Ice world, but it isnt!
The Flame sprites, Coaster sprites, and more arent in.. The coaster is now a crapload of spikes, and .. well, I just took out everything after world 8 to save me having to fix the flame! Lazy Jay!
The Music isnt in. .. Id have to turn the whole lot into Mods, and Im REALLY not looking forward to doing that!!
No saves. Theres only 8 worlds to play through, so keep your DS powered until youre done!!!! (If you make it beyond world 8, strange things will begin to occur!!! It may be playable, but isnt tested, so will probably kill you fairly quickly!)
No Scores. um.. *shrugs* Just couldnt be arsed
Lots of Spikes
LOADS of Spikes!!
3 lives per world (back to level one of the world if you lose all lives)
People can buy the iOS edition, so if they want it fully working and complete RIGHT NOW, there it be. Its in the AppStore, costs you $2, comes with 200 levels and even has a nice big proper soundtrack for the entire game.
Ive spent about 10 hours or so converting this over to DS, but if I want to move forward from this point, its going to take me AGES to get it all done!!!
This is the As quick as I can, lets see how it goes edition, and considering the amount of work Ive realised itll need, Ive decided to stop here for now.
If theres enough interest, (as in PEOPLE ACTUALLY REPLY AND SAY YES PLEASE, as opposed to leaving this an empty thread), then Ill settle into the long haul, and make a proper kick-ass game out of it all.
But if the game falls flat (like it inexplicably has on the iPhings) then.. well.. no harm done.. 10 hours hasnt killed me.
So, do what you can
Drum up support.
Let me know if you want more, and, hey, if youve got friends with iPhings, (who hasnt!?) tell them about it too, so I can get me sum munies!!!
Enjoy what there is, and reply! For gods sake, reply!!!!
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