Senki produces a new version of "Ristrodent", his role-playing game in which you move about in the mazes full of traps, safes, keys, enemies, etc ... . The battles are turn-based.
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The first version of the display of the labyrinth being successful, I decided to display tileset. The result is much nicer than the previous one, and also more scalable. The different events are being encoded, as the fighting. For now the enemies are tuables in a coup, but it will not be so easy in future versions Wink