Posted By: wraggster
eluan has again updated the port of Quake to the Nintendo Wii, heres whats new:
I've increased the rendering resolution, as we are now running on a Wii. Please test the following executable and let me know if the FPS is acceptable or not. I've just increased it to see how it looks, since I have started a long and painful (since glquake is prety much hacked together) port of the OpenGL rendering routines to GX, learning GX in the way. I hope that, in the future, software rendering will just be a nostalgic option
Main changes since last WIP release:
-Rendering resolution increased to 480i/528i.
-Lots of input improvements/bug fixes (including a fix to the gamecube controller aiming)
-Basic netcode implemented (doesn't work yet.) Most times net_sendto and net_recvfrom fail with error -81, which (as far as my limited knowledge goes) is undocumented. net_setsockopt also fails with error -81 when attempting to set SO_BROADCAST to a socket. However, sometimes I get some nice udp packets on my machine.
-All glquake references removed from code in preparation to the GX version.
-Lost all day researching GX, seems it will be a while until a playable version.
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