Hey everyone, it's Linkiboy. I just need to do something to relax from programming. The last few days I've been trying to get several things working which all had to do with Sine and Cosine-- which I haven't yet learned. Well I finally got a proof-of-concept shooting engine and a near-perfect aiming engine, but turns out I can't get the darn bullets to stay off-screen while they're not being shot. Don't worry, I'll figure it out eventually.
As for a demo, the release date of it will be posted tommorow. Miller still needs to finish the menus for our game, and so far he has created some nice ones.