Main/News Page DS Roms GBA Roms Nintendo DS Review QBUS Review Supercard/Superpasskey Review Toptoy DS Review
All the Sections you Need Below
Nintendo DS
Nintendo DS Homebrew Games Emulators for Nintendo DS Nintendo DS Applications/Multimedia Nintendo DS Emulators
Nintendo Wii
How To Get Homebrew Working on The Wii Tutorial Run GBA on the Wii Tutorial Control Windows pc from your Wii!! Identify your Wii Nintendo Wii Information Nintendo Wii Screenshots Wii Laptop The Unnoficial Virtual Console Nintendo Wii Homebrew Games Nintendo Wii Homebrew Applications Nintendo Wii Homebrew Development Tools Nintendo Wii Homebrew Hacking Tools Wii Emulators Emulators for Wii Nintendo Wii Review Wii Console Review
Gamecube Section
Tutorial to get Homebrew and Emulators to Work on Gamecube Without Modding GBA Roms Gamecube Roms Nintendo DS Review GBA Emulator FAQ Gamecube Emulator FAQ Gamecube Emulators Emulators for Gamecube Gamecube Homebrew
Nintendo 64
Exporting geometry from n64 games. Retexturing tutorial: Part 1. Configuring the emulator. Homebrew Games for Nintendo 64 The Snes/N64 Myth flash cart PC programmer Neo Myth N64 Cart Review (Flash Cart for Nintendo 64)
Emulators for N64 N64 Applications N64 Emulators & Plugins N64 Game Editors N64 Game Mods N64 Homebrew
Snes Section
Snes Emulators Snes Homebrew
NES Section
Nes Emulators Nes Homebrew
GBA Links GBA Roms GBA/Nintendo Movie Player Firmware Nintendo DS Review Gameboy Advance SP 2GB Mini Review
GBA Section
Emulators for GBA GBA Homebrew GBA Multimedia GBA Emulators GBA Interpreters
Game Boy Section
Emulators for Gameboy Gameboy Homebrew
Virtual Boy Section
Virtual Boy Homebrew
GBA Reviews
Bust A Move Review Elite Review Tetris Review Thrust Review
X-Rom Review Afterburner Review EZ Flash 2 Review Memorystick Review GBASP AV Adapter Review GBASP Review GBA Review GBA Camera Review GBATV Adapter Review EZ Flash Advance Review Flash Linker Review TV Tuner Review MP3 Player Review XG Flash Review
DCEmu Portal DCEmu Current Affairs DCEmu Forums DCEmu Console Sites Apple & Android News Sega News Nintendo News Open Source Handhelds PC Gaming Sony Console News Xbox News DCEmu Misc Sites Retro Homebrew & Console News DCEmu Reviews Wraggys Beers Wines & Spirits Reviews DCEmu Theme Park News Gamer Wraggy 210 DCEmu Homebrew Coder Sites Chui Dreamcast Developer
May 30th, 2010, 22:45 Posted By: wraggsterNews via http://www.wii-addict.fr/forum/PCSX-...84-t20018.html PCSX-Firnis Revolution is a Playstation emulator for Wii & GameCube. Rev 51 a 84 - Added USB2 support. - Sound fix. - Cleanup. - Compile fix. - Prepaired for new Linux GUI. But I don't have time to finish it. - Added gpl licence. - R3000A related code is placed in the own folder. - Rewrite emulator in C++. WIP. - Mac, Windows and even Linux versions are broken for now... - Crash fix. - Some counters work. - New DMA interrupt. Based on MAME. - Fixed filebrowser bug. - Menu reworking. Just for fun. - Fixed most of filebrowser bugs. - Minor cleanup here and there. - Added programmers notepad project files. - fixed windows build. - Minor changes here and there. - Fixed filebrowser bugs. Not all. - Fixed some rec instructions. - Recompiler: - Removed saving regs 14-31 on every function call; Significant speedup. - Disable dynarec BNE and BEQ. Significant slowdown. - Fixed dynarec GTE timings. - Fixed "return to game" issue. - Counters: Proper rate of counter 0. GEKKO compile fix. - GTE: Fixed AVSZ3. AVSZ4. smf was right =) - Removed old interrupt code. - New counters. Based on MAME with some changes. - GTE: Wii really hates GTE timings... (Or I did something wrong?) - R3000A: ... and calling function from other file. - CDROM: Fix compile warning. - GTE: implemented GTE timings. - HW: Removed ICTRL stuff. I copy-pasted it from pcsx2, but psx doesn't have ICRTL... - Fixed x86-32 recompiler. - Call BranchTest only when needed. Minor speedup. - Global: Rid of the manual installation of the interrupt flag. - SaveStates: fixed for new event system. Not compatible with older sstates. - Fixed SPU interrupt flag. Documentation says that it's bit 7, but it's 9. It fixes sound loops in some games when we use psxRaiseExtInt instead of manual setting of flag. - Global: Better event loging. - Counters: Fixed Tekken3 speed issue. - Global: Again i'm back to event system =) But now it can be disabled (for testing). - GTE: Fixed SQR based on documentation. - CDROM: Applyed patches by pcsx-revival team. Also made some patches based on DrHell documentation. New EventSystem is working well (finaly!), besides problems with speed in Tekken3 (maybe others). - New format of PSX registers. - Some fixes of interpreter and recompiler.
For more information and downloads, click here!
There are 0 comments - Join In and Discuss Here
Nintendo Switch
Nintendo Wii U
Nintendo Gamecube
Super Nes
3DS
GBA
Gameboy
Virtual Boy
Nintendo Flash Card