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June 9th, 2009, 23:13 Posted By: wraggsterMolokai has updated OpenTyrianWii to 1.2.0 A Port of the rail shooter OpenTyrian to Wii. Features Full Wiimote+Nunchuk, Classic Controller, and USB Keyboard support, 95% GC Pad support. Wiimote horizontal capable. 2 Player Arcade action. Full input choice (you can use any Wiimote, classic controller or GC pad, no matter the sync, as well as the keyboard). SD and SDHC support from the front SD slot. This is a Wii adaptation of TYRIAN, the game edited by Eclipse and published by Epic MegaGames.The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andreas Molnar. This port is based on OpenTyrian project code, maintained by mindless2112, syntaxglitch,emacs.hacker, yuriks.br. This README file was based on the README found on Nuvalo's old one. This port is separate from Nuvalo's port, and has now replaced it (as you can see). It is fully functional and much more stable than the Wii-Linux version. This is not the version featured in the Homebrew Showcase linked on the main page (unfortunately). But trust me, it is better, and easier to use. Gameplay Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses. 1.2.0 - 09 June 2009 On screen keyboard is now fully active, and tested working both in the save menu and on the high scores screen! There are actually quite a few symbols that are available through the OSK that aren't available if you're using a USB keyboard, lol. The OSK comes up automatically on both screens. As a result, the interim name input for both screens has been removed (replaced by the OSK). Download and Give Feedback Via Comments
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