If you’re a Tomb Raider fan, then you’ll love this one as OpenLara is an open-source multi-platform game engine for the 1996 Tomb Raider game that started the whole Lara Croft franchise.
The person behind this game engine is XPronger and it’s still in development but it seems to work pretty well since it runs buttery smooth, has audio support and also supports running at higher resolutions among other features.
The Switch port, which was done by OpenLara’s developer, landed yesterday (January 9) and from some videos showing it in action, it seems to run pretty well in both docked/undocked mode and it even supports touch controls for playing without the joycons!
In order to play some upscaled buttery-smooth Tomb Raider on your Switch, grab the NRO/NACP files from this link and copy your game files to /switch/OpenLara on your SD card. If you don’t have a Switch but still want to try OpenLara, you can check it out through a WebGL build found here.
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