Here a straight-forward guide for tapping into the buttons on most gaming controllers. Why do something like this? Well there’s always the goal of conquering Mario through machine learning. But we hope this will further motivate hackers to donate their time and expertise developing specialized controllers for the disabled.
In this example a generic NES knock-off controller gets a breakout header for all of the controls. Upon close inspection of the PCB inside it’s clear that the buttons simply short out a trace to ground. By soldering a jumper between the active trace for each button and a female header the controller can still be used as normal, or can have button presses injected by a microcontroller.
The Arduino seen above simulates button presses by driving a pin low. From here you can develop larger buttons, foot pedals, or maybe even some software commands based on head movement or another adaptive technology.
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.