The 3DS is not Nintendo's first foray into the world of 3D gaming. In fact, it's not even the company's second. First up was a 3D headset for the good 'ol Famicom (NES in the US), but that never saw American shores and it wasn't anything more fancy than a set of active shutter glasses anyway -- the same sort HDTV manufacturers are trying to sell you today. However, the company's second 3D offering did make it to the US, where it landed with a spectacular thud.
It was the Virtual Boy, a 32-bit portable console powered by six whole AA batteries and remembered by many for its ability to inspire more headaches than excitement in the gamers who tried it. It was released in the US in August of 1995 for $180 and was discontinued less than a year later. With the 3DS sitting now in back rooms of videogame and electronics stores nation-wide, waiting to spring into availability on March 27th, we thought this would be a good time to look back and give the Virtual Boy the full review it has always deserved but has never received.