The CMP Group, organisers of the annual Game Developers Conference, have announced that Nintendo will be hosting three sessions at this year's event.
The first session will cover the development of Wii Fit, Nintendo's new balance-sensing peripheral and game. "Wii Fit: Creating a Brand New Interface for the Home Console" will be presented by project lead Takao Sawano, presenting the philosophical and cultural ideas as well as the practical challenges of bringing the title to life.
Another session - "Planning the Wii Menu: From Pre-Launch to WiiWare" - will outline the challenges Nintendo experienced in building its online portal. It will be presented by Takashi Aoyama, team leader for Nintendo's Network Group.
The third Nintendo GDC session will be the first postmortem of a major 2008 title - "Building Characters: The Super Smash Bros. Brawl Postmortem." Presented by developer Masahiro Sakurai, a veteran of Kirby and Smash Bros., the session will focus on what worked and what didn't work integrating a variety of characters and online play in adapting the game to the Wii.
This past October, the release date for Brawl - which Nintendo originally promised for Christmas 2008 - was pushed back to February.
According to a recent statement on the game's official web site, Super Smash Bros. Brawl has now been delayed until March 9.
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