According to Nintendo, they have no plans on addressing the issues all of us face when trying to save ghost data in the recently released Virtual Console title Mario Kart 64. According to a Nintendo spokesperson, by way of Pro-G, "Due to unavoidable technical reasons unfortunately it is not possible to save ghost data." Turns out, gamers are warned of this issue before downloading the title.
With the steep price of 1,000 Wii Points, shouldn't consumers expect a little more effort on Nintendo's part? How hard would it be for someone to implement code into the game informing it to save the ghost data to the Wii's memory? We really hope that this doesn't set a trend for future N64 VC releases that used Controller Paks to save data.