Posted By: wraggster
emu_kidid a respected coder in the Gamcube Scene has today announced a new project to get a team of coders together to deliver the Holy Grail to the Gamecube and Nintendo Wii. Heres the announcement in full of his Nintendo 64 Emulator for the Gamecube and Wii Project:
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I'm looking for some seasoned coders in GC and or N64 to join a team that I'm proposing get down to business and code up a N64 emulator for the GC/Wii. I know that doing this as a one man army takes time, but if we have several experienced coders, it won't take very long at all to do.
The most time consuming parts would be the cpu and gpu ports. The ROM Loading routines, buffer managment for games over 16Mb into ARAM, saving, GUI, Pads etc are only trivial.
I'm not asking for the impossible, in-fact it's very possible, because we've all seen the OoT and Majoras Mask emulator from the Zelda bonus Disc, which emulates a rather CPU intensive game such as Majoras Mask rather well.
The project goal for me would be to get the emulator as good as, if not better, than the already released commercial N64 emu on the Zelda DVD.
That is:
256mbit Rom Loading
Full CPU/Audio/Video/Pads
DVD loading of Roms
SRAM etc.
To surpass that:
Allow all roms to attempt to run
Save State/SRAM etc to SD or Memcard
GUI, 512mbit rom support (tricky but possible)
If you're interested, please message me on these forums. Only determined and experienced coders please.
The Project will commence in Mid July, with or without support of anyone else. How long it will take will be determined on how many coders help out.
Please use this as the official development forum.
Laters, let the days of N64 emulation on GC/Wii begin
Let him know Here