|
September 6th, 2009, 11:50 Posted By: wraggster
Minishlink has updated MLlib to 1.1.5.
The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii. Technically, it's a wrapper of libogc and others librairies. Coding with this lib on Wii is way easier and faster now ! :-) I created this because I needed a library with I could code with easy functions. It uses GX for drawing, libpng for handling PNG, and libs of libogc...
Update History
1.1.5 - September 05, 2009
added: ML_InitRand()
added: ML_Rand(min, max)
added: Wiimote[x].IR.Angle
added: New sprite flipping system (ML_FlipSpriteX, ML_FlipSpriteY,
ML_FlipSpriteXY)
added: ML_EnableClipping(), ML_DisableClipping
added: ML_IsWiimoteInSpriteEx()
modified: ML_SplashScreen(), there's a fadeIn and a fadeOut now.
fixed: ML_FadeIn() and ML_FadeOut().
fixed: ML_IsWiimoteInSprite, it's now working well. Don't use ML_IsCollision
and ML_IsCollisionEx for collision between sprite cursor and another sprite. Use ML_IsWiimoteInSprite instead - and that's logical.
fixed: ML_IsCollision and ML_IsCollisionEx, there was a bug with tiled or
animated sprites.
removed: ML_FlipImageX, ML_FlipImageY
Download --> http://wiibrew.org/wiki/MLlib
For more information and downloads, click here!
There are 0 comments - Join In and Discuss Here
|
|