mGBA v0.71 released!

February 25th, 2019, 20:58

3DS: Work around menu freezing (fixes #1294)

GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM

GB Serialize: Fix loading states with negative pixel x (fixes #1293)

GB, GBA Serialize: Fix loading two states in a row

GBA: Fix video timing when skipping BIOS (fixes #1318)

GBA DMA: Fix Display Start DMAs

GBA DMA: Fix DMA start/end timing

GBA DMA: Fix invalid DMA handling (fixes #1301)

GBA Memory: Fix a few AGBPrint crashes

GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory

GBA SIO: Prevent writing read-only multiplayer bits

GBA Video: Fix enabling layers in non-tile modes (fixes #1317)

Python: Fix crash when deleting files owned by library

Python: Make sure GB link object isn’t GC’d before GB object

PSP2: Fix file descriptors dying on suspend (fixes #1123)

Qt: Fix tile and sprite views not always displaying at first

Qt: Fix audio context holding onto closed game controller

Qt: Fix color picking in sprite view (fixes #1307)

Qt: Fix window icon on X11

Qt: Fix quick load recent accidentally saving (fixes #1309)

Switch: Fix final cleanup (fixes #1283)

Switch: Fix gyroscope orientation (fixes #1300)


GBA Video: Improve sprite cycle counting (fixes #1274)

Qt: Updated Italian translation (by Vecna)

Part of the DCEmu Network Nintendo DS News..