|  | March 11th, 2014, 01:31 Posted By: wraggster
 via http://www.emucr.com/
 
 Mednafen v0.9.33.1 WIP is released. Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color), NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).
 
 Mednafen v0.9.33.1 WIP Changelog:
 
 
 
 
 March 8, 2014:
 Fixed compiler errors when compiling without the debugger.
 
 Fixed a couple of memory leaks.
 
 PSX: Made better use of exceptions in the loading and initialization code paths(and avoid leaking memory if a part of the
 process fails).
 
 PSX: Protect against sound buffer overflow without causing a call to abort() so that using save states(when they're added)
 or power toggling/resetting in the debugger while in step mode is safer.
 
 PSX: Output of debug messages to stdout and stderr is now controlled via the "psx.dbg_level" setting, whose default
 value of "0" disables almost all debug messages. Set the setting to "3" to obtain roughly the same output as previous
 versions of Mednafen.
 
 March 1, 2014:
 Modified the simple interpolation pixel shader code to avoid using the GLSL 1.3 function "round()", for better compatibility
 with some OpenGL implementations.
 
 
 http://www.sendspace.com/file/chp793
 
 
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