Using the Liquid Wars 5 algorithm as a basis for a Wii rewrite - a port would probably take the same amount of time as the code is messy and bloated.
I know the name is groan-worthy, but I figured if you can fit wii in the title somewhere why wouldn't you.
This has a planned first playable version release of 31st August 2009.
--UPDATE-- Pre-release of v0.2.6 available for download. The source is available for download now too. If you do make meaningful contributions to the code then please let me know, and I might add them to the general release.