Schmendrick has posted a new release of his homebrew for the DS:
New release! See first post
No wifi yet though I can't get it to work correctly for now, and I tried several examples (can't compile when I put them in my project).
Wouldn't upload a new version without some changes though:
- Fixed worm options saving, colors and name are now saved!
- Fixed level boundary problem, you can no longer exit levels 3 screens wide
- Map display! Both in level editor AND in-game. No worm locations yet though
- Ninjarope rope shows now! (see screenie)
- Changed menu look and made it more consistent (ish)
- Moved AI enabling to options, and this is saved too
- Enabled up to 4 worms! One player and up to 3 AI worms
- Do not play CTF or Simple CTF with more than 2 worms, this isn't implemented yet
- Also the AI worms don't go for flags, so it's kinda useless anyway..
- Worms and objects shouldn't 'hop' as much
- Banned some dysfunctional weapons by default
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