Kirby's Canvas Curse was an early success story for the Nintendo DS, aptly demonstrating the platform's capacity for inventive touch screen-driven gameplay. Instead of assuming direct control of Kirby, players instead drew lines across vibrant backdrops to guide the pink puffball to each level's exit. The game was a unique dexterity test, challenging players to think ahead and draw lines quickly and accurately in order to keep Kirby from careening out of control.
Kirby and the Rainbow Curse translates Canvas Curse's line-scrawling gameplay to the Wii U, and if the game's E3 2014 demo is of any indication, Nintendo's tablet peripheral is an even better fit for Kirby's serpentine adventures.