March 3rd, 2007, 23:52 Posted By: wraggster
Details on Blazing Angels have been thin, and the game's release date was shaky for a long time as well. Given those factors, it's understandable that rumors can sprout from the tiniest things -- like a WiFi logo on a placeholder box at IGN. We've seen placeholder boxes start a ruckus before, but this time there may be more too it than a simple mistake.
Blazing Angels was, as far as we know, slated to be online all along. It's not unpossible that we'll see online dogfights, but it may be very, very unlikely. However, this game was originally slated for an earlier release, so maybe we can cross off at least one "very" from that statement. We know online devkits went out, and that with the game's delay ... well, we can definitely understand the speculation.
Reggie Fils-Aime said the Wii should be online by Q2. But here's the thing -- that article didn't specify whether we're talking about the second quarter of the fiscal year or the year by the calendar -- and either way, late March is on the cusp. So it's actually more feasible than, say, hell freezing over this afternoon, but maybe only just.
However, you'd think if Blazing Angels were slated to feature online competitive play, Ubisoft would be promoting this game in spectacular, heretofore unseen ways. But let's not forget that lately, when it comes to the Wii, sometimes things get sprung on us out of nowhere.
Go Nintendo has a collection of information from different sources that refer to online play, and it's difficult to determine if this is generic info (since this is a cross-platform title) or specific to the Wii. We've e-mailed our Ubisoft rep and hope for a response, or something that clarifies the situation, but it's late on a Friday afternoon, so hopes are not high when it comes to getting a straight answer today.
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