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January 11th, 2010, 23:23 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...ced6098c273f46
Morukutsu already written several homebrew missed on Wii and DS, brings her new DS project, "Inside The Machine 2," after "Inside the Machine.
For the record, this game is the direct result of Inside the Machine. In it, you direct Dade, who goes in search of his friend went on trip for several months. Walking in his footsteps, he will discover that the world has become more and more strange after the arrival of an alien on the planet. The latter, using the Earth as a toy will completely disrupt the planet, making it increasingly mad day by day. In the footsteps of his friend, Dade will be loaded with a new goal: to combat the threat posed by this alien.
For the technical side is not too different from the first (always based on μLib). Apart from that I learned many things I should not fail to add to the game is always the same engine, but also improved (particles & co). And for collisions and jumps that made the first opus not very cool to play, everything is correct smiley. The levels are bigger and the game will obviously be longer.
In terms of progress, there remains much to do. I have a personal map editor that will allow me to create levels quickly.
So far no playable demo then, but there is a video Smiley.
For more information and downloads, click here!
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