HalfNES Version Notes:
Many more mappers added for this release.
15 (100 in 1 Contra Function 16)
33 and 48 (Taito TC0190FMC)
41 (Caltron/Myriad 6 in 1)
58 (Game Star multicart)
60 (reset based 4 in 1)
61 (super 42-in 1)
62 (700 in 1 Multicart)
65 (Irem H-3001)
72 (Jaleco JF-17)
76 and 206 (Tengen MIMIC-1)
86 (Jaleco JF-13)
92 (Jaleco JF-19)
112 (Chinese MIMIC-1 clone)
182 (Chinese MMC3 clone)
201 (8-in-1, 21-in-1 multicarts)
212 and 213 (9999999-in-1)
214 (Super Gun 20-in-1)
225 (58/64/72-in-1 multicarts)
231 (20 in 1 multicart)
241 (Fan Kong Jing Ying)
242 (Wai Xing Zhan Shi / Dragon Quest VIII board)
255 (110/115 in 1 multicarts)
-Changed decay after key off on VRC7 sound chip
-Changed color settings on NTSC renderer and rewrote encoding portion for better
speed (64 bit JVM also makes this faster) and no more horizontal bars.
-Passes sprite overflow basics test
-Fixed reset code to reset mapper before CPU
-Rom loader handles games with unusual/incorrect headers more gracefully
-APU square wave frequency is now correct
(would go out of tune at higher frequencies before)
-Full screen mode with maintain aspect ratio on now stretches to fill screen
-Added .exe and .sh versions of HalfNES to the standard JAR file to
work around systems where JAR files are difficult to make executable.
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