Gekko Git (2012/12/29) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.
Gekko Git Changelog:
* reenabled option to allow texture dumping, from texture_manager
* gutted original (and super old) GL2 video core from the project, the new GL3 renderer / multi-threaded video core is greatly superior in every way :-)
* removed renderer_gl2 from the project, this is old/unused code
* removed raster_font.* from the video_core, this is unused and deprecated GL
* added a utils module for utility functions to the video core, moved TGA dump function from texture_decoder to here http://www.mediafire.com/?o3pkh4cs2fac4mk