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             August 17th, 2014, 00:16 Posted By: wraggster
  via http://www.emucr.com/ 
 
Gearboy Git (2014/08/16) is compiled. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible. 
  
Gearboy Features: 
 - Accurate CPU emulation, passes cpu_instrs.gb from blargg's tests.  
- Accurate instruction timing, passes instr_timing.gb from blargg's tests.  
- Memory Bank Controllers (MBC1, MBC2, MBC3 with RTC, MBC5) and ROM + RAM cartridges.  
- Accurate LCD controller emulation. Background, window and sprites, with correct timings and priorities.  
- Mix frames: Mimics the LCD ghosting effect seen in the original Game Boy.  
- Sound emulation using SDL Audio and Gb_Snd_Emu library.  
- Basic Game Boy Color support.  
- Integrated disassembler. It can dump the full disassembled memory to a text file or access it in real time.  
- Compressed rom support (ZIP deflate).  
- Multi platform. Compiles and runs on Windows, Linux, Mac OS X and iOS.  
- Uses OpenGL for rendering on all platforms.  
- Uses Qt framework for Mac, Windows and Linux. Uses Cocoa Touch for iPad, iPhone and iPod touch.  
- Visual Studio 2010 project provided for Windows. Netbeans 7.2 project provided for Linux and Mac OS X. Xcode project for iOS.  
 
Gearboy Git Changelog: 
 * Update .gitignore 
 * minor project name change 
 * minor project name change 
 * Update .gitignore 
 * minor project name change 
 * Update README.md 
 * Mac project changed from Netbeans to Qt Creator 
 * Update .gitignore 
 
https://www.sendspace.com/file/tl0yur
 
  
        
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