|  | July 20th, 2014, 21:51 Posted By: wraggster
 via http://www.emucr.com/
 
 Gearboy Git (2014/07/19) is compiled. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.
 
 Gearboy Features:
 - Accurate CPU emulation, passes cpu_instrs.gb from blargg's tests.
 - Accurate instruction timing, passes instr_timing.gb from blargg's tests.
 - Memory Bank Controllers (MBC1, MBC2, MBC3 with RTC, MBC5) and ROM + RAM cartridges.
 - Accurate LCD controller emulation. Background, window and sprites, with correct timings and priorities.
 - Mix frames: Mimics the LCD ghosting effect seen in the original Game Boy.
 - Sound emulation using SDL Audio and Gb_Snd_Emu library.
 - Basic Game Boy Color support.
 - Integrated disassembler. It can dump the full disassembled memory to a text file or access it in real time.
 - Compressed rom support (ZIP deflate).
 - Multi platform. Compiles and runs on Windows, Linux, Mac OS X and iOS.
 - Uses OpenGL for rendering on all platforms.
 - Uses Qt framework for Mac, Windows and Linux. Uses Cocoa Touch for iPad, iPhone and iPod touch.
 - Visual Studio 2010 project provided for Windows. Netbeans 7.2 project provided for Linux and Mac OS X. Xcode project for iOS.
 
 Gearboy Git Changelog:
 * Update README.md
 
 https://www.sendspace.com/file/6a3k67
 
 
 For more information and downloads, click here! 
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