Zelda director, Eiji Aonuma, told an audience at GDC yesterday that videogaming in Japan is in decline.
Aonuma described the situation as "gamer drift" during his speech, which focused mainly on Zelda and how he has tried to evolve the series to suit changing trends.
Aonuma said that the demand for more complex and realistic games is increasing in America, according to 1Up, where realistic shooting a driving games are favourites.
He pointed out that Japanese gamers were put off by Wind Waker's complexity, while the US frowned at its cutesy graphics, which resulted in disappointing sales. Thus a more realistic approach was taken with Twilight Princess.
It's interesting how gamers in different parts of the world look at games. We personally thought Wind Waker was one of the easiest games in the series.
It's all about getting the right balance, explains Aonuma. What are your thoughts on the recent 3D Zelda games? What do you want to see next? Or don't you care? Let us know below.
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