GameBoy-Online is a Game Boy emulator which runs in the browser as a HTML5/JavaScript application. It is written by Grant Galitz and open source.
Quote:
changed some debug wording. (very minor)
Removing an unneeded setting. Why did I double the buffer alloc specified for audio buffering?
XAudioJS update.
Fixing any buffer looping in web audio when no new data is being refreshed into it. Resampling algorithms are nasty, better recode them since some issues were identified that had to be hacked around.
Adjusting the buffer low edge setting.
doubling up buffering on stereo, because XAudioJS buffers by sample count, not frame count.