With the gaming industry now spending more to develop user interfaces than the Pentagon, the Army has begun putting all that R&D to good use in weaponry and training. Reversing the traditional role of games attempting to simulate real life killing machines, it is now the weapons makers using gaming technology to make their products more effective. Popular Mechanics notes, 'Already, [Mark Bigham, director of business development for Raytheon Tactical Intelligence Systems] says that Raytheon has been experimenting with Wii controllers to explore the possibilities for training simulators and other applications that require physical movement. Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training