Meglomaniac has released a new Arcade Emulator for Gamecube:
this is just the initial screen...there will be more improvements
right now its just semi-automated for compiling which works very well
but it semi-automated...meaning to compile specific game drivers or hardware, it is still a very tedious manual editing process within the source...
...but...
i think i just thought of a workaround method to make this script more powerful to allow fully automated process using only this menu with no need to enter the source directories and no need to manually edit anything...
we just need to identify which driver combinations and how many drivers can be packed together in a single dol to keep the overall size low...and also identify which specific drivers need to be built as separate dols...