Posted By: wraggster
News from Lick:
I have successfully ported FreeType2 to the DS. However I have stripped out some of its features. You can examine the source and rebuild the library if you want to.
To rebuild with different options, edit the files in /include/freetype/config/*.h. Also, in the /source/ directory, you have to rename some directories/files removing the "_DISABLED" that I added onto them to prevent compilation.
Anyway, FreeType2 (2.3.4) that *should* support:
- TrueType, OpenType and Windows Fonts.
- Monotone vs Antialiased rendering.
I have only tested the initialization of FreeType2 and loaded a font. That all works, but I haven't tried anything beyond that. I kind of released this in a hurry, since I don't have a lot of time on my hands. I will try to squeeze in a font rendering demo this week.
More Info --> http://forum.gbadev.org/viewtopic.php?t=13061