FF4kster, the all-in-one editor for Final Fantasy 4 has once again received a long overdue update. This update doesn’t feature any new major compoentents, but rather a large collection of smaller things, including:
The monster editor now allows you to edit “special size” details (the “size” bytes used by bosses), as well as showing a preview for the monster palette when selecting it.
Triggers and map data now have safeguards preventing data overflow.
The solobattle and trigger editors now preview the formation details.
The feature editor now contains an entry for “6-letter spells”; changing this range will affect what spells can be put into player spell sets.
The map editor now displays how much room is left for adding new map data, and allows you to change “glitch worlds” into usable maps, and vice versa.
The event editor has been cleaned up and improved; the sub-menus now expand when you’re selecting the parameters.
Many other miscellaneous bug fixes and minor improvements.