A few months ago I opined that the Wii U's Virtual Console, with its limited launch lineup, limited platforms, and limited upgrades from the Wii Virtual Console, was less than ideal. A few things have changed since then: some of the games have launched (for 30 cents), we have a solid launch date for the service in earnest, and there's a more detailed launch list. However, none of the basic issues have been fixed; the Virtual Console carries the same inherent flaws it did in January.