Shigeru Miyamoto has revealed that Nintendo intends to apply the philosophy behind its Touch Generations titles to its 'franchise games'.
When asked whether by 1UP whether Nintendo's new focus on user-friendly controls and playability will influence future versions of Mario and Zelda, the designer replied:
"Frankly, some of the so-called 'franchise games' are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have.
"For example, we've got the Touch Generations series. Now, we're not necessarily going to make our 'franchise' games in that style, but we'll take what we know and have learned -- the philosophy behind those games -- and incorporate it into franchise games. That's a philosophy that's very strong at Nintendo."
Company president Satoru Iwata said this week that "The Zelda and Mario teams were hard at work". Hopefully they'll take a cue from what Peter Molyneux seems to be doing with Fable II and not compromise gameplay for accessibility.