Nothing much to report, I am still on my "coding break" and focusing on my other hobbies that I have been neglecting during the past three years I have been working on DSx86. I do have some DSx86 -related news, though. Sverx, who already optimized my smooth screen scaling algorithms once before, came up with even faster method of handling this scaling. I will update the DSx86 screen scaling algorithm to use his latest invention in the next DSx86 version (when I get back to coding :-). Meanwhile you can read more details about his scaling method in his blog. Thanks again Sverx!