I've been getting a lot of mail/etc from people suggesting that I use uIP to replace lwIP..... well, I'll briefly explain why I'm not doing that. First, have you seen uIP's interface? I mean, sure it has a small footprint but it looks like an utter pain to use for anyone but hardware engineers. Not to mention it doesn't support things we really like such as fragmented packet reordering, packet retransmission and other things people expect a TCP system to do. Were I to use uIP, I would basicly have to do the same amout of work I'm going to be doing with my own TCP stack, I still have to emulate sockets, and I would have to write most of the major features that a TCP system needs. Well, I don't mean to lash out at the people sending me links, as I'm glad people are interested and trying to help - but uIP just isn't going to cut it. We now return you to your regularly scheduled waiting...
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.