Again with the stagnation. I've been thumping out DSemu-ng for about a month and a half, so I'm taking a bit of a break for a while. I've got another small project I'll be sporadically working on, though; it's a Trefunge debugger. You can find it at trefunge.com; there's not much content there right now, but I should have something up soon. I have made the decision to move away from SDL for sound more permanently now, since an alternative was suggested to me. PortAudio is a simple wrapping API for low-level sound, which means I can still have portability, without all the cruft that SDL provides. Before I take that break, I'll mention that I have PortAudio in the APU now; it initialises and shuts down correctly, and even spits output (a sine wave I've hardcoded in). I'll try to get DMG sound working at a later time.