Nintendo GameCube and Nintendo Wii emulator for Windows has been updated. Changes:
Dolphin GUI:
- Fix issues with dialog windows accepting keyboard input.
Dolphin Core:
- Fixed SPS in Soul Calibur 2 with JIT.
- Fixed the good 'ol TLBHack, which might fool some games into running again.
- Implement an opcode which makes it possible to get into the NES games in Animal Crossing - unplayable graphics though ;p
- Rewrite memory management, hopefully banishing "failed to map 1 gb contiguous memory" 32-bit Dolphin errors to history'
- Fix Peek_Color bug that was only present in JIT x64 build.
Software Graphics plugin:
- Added TEV stage output dumping.
- Fixed Command Processor interrupt handling.
DirectX Graphics plugin:
- Many accuracy fixes and speedups, for specifics please see SVN commit logs.
- Implemented more proper EFB behavior.
- Fix crashes which could happen when resizing the render window.
OpenGL Graphics plugin:
- Fixed depth of field effect in Wind Waker (use copy EFB to GL texture).
- Other fixes, again see SVN log for specifics
DSP LLE:
- First sounds from Zelda ucode (Pikmin)!
- Minor speedups.
Wiimote plugin:
- Change default key layout to be more handy and not interfere with other default keys.