We caught this trailer from the unreleased Gamecube Kirby platformer on Gamevideos, and we are agape. Stunned. We think that given the choice to release this or Kirby Air Ride, Nintendo may have chosen poorly.
Kirby is clearly using HAL's Super Smash Bros. Melee engine, and to awesome effect, as the graphics look great and the combat looks fighting-game solid. The video shows off Kirby's ability to not only copy enemy attacks, but to trade in those attacks for helper creatures. We loved the ability-combining mechanic from Kirby 64, and we're glad to see new stuff being done with Kirby's, uh, eating habits.
The world needs side-scrolling platformers, especially when they look this cool. We sincerely hope that the release of this trailer is foreshadowing a Wii release of the game.
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