DeSmuME SVN r4851 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4851
core: - fake boot: read secure area before boot and remove this from readROM function (fixed);
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r4850
revert my last commit, this is wrong way;
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r4849
core: - fake boot: read secure area before boot and remove this from readROM function;
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r4848
core: - don't read from secure area buffer for ROMs with GBA Loader; - fix declare importData function in BackupDevice class;
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r4847
Cocoa Port: - Add slot2_passme.cpp to all projects. - Fix compiling. (Regression from r4843.)
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r4846
core: - fix load ROM with GBA Loader (*.ds.gba);
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r4845
linux compile fix (missing include)
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r4844
GBA slot: - add emulation PassME (required for old Homebrew libs);
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r4843
- moved import/export backup code from NDSystem into MC; - moved write BMP/PNG code from NDSSystem into common; - removed old GC log;