DeSmuME SVN r4160 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4154
Cocoa Port:
- Update file handling utility methods to use external dictionary lookups instead of hard-coded values.
r4155
Cocoa Port:
- Fix bug in GetNormalPointFromTransformedPoint() function where the angleDegrees parameter was actually in radians. It's now in degrees, as intended.
r4156
Cocoa Port:
- Remove one of the now unused XCode project files.
r4157
Cocoa Port:
- Fix a minor bug in file handling for the Tiger build.
r4158
Cocoa Port:
- Make InfoPlist.strings localizable.
- Update copyright year in InfoPlist.strings.
r4159
Cheat System:
- Rename private method XXcodePreParser() to XXCodeFromString() and make public static.
- Add methods getListPtr() and getItemByIndex() to return pointers to the actual cheat items in the array list.
- Do some minor code cleanup.
r4160
SPU:
- Improve performance of cosine interpolation (making it as fast as linear).