DeSmuME SVN r4037 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
gtk: open recent should behave the same as open
If running, pause before loading a new rom
From Jan Bücken (nooris), #3288654
gtk: call launch after rom reset
Jan reports that if you call reset when a game is paused
the statusbar would wrongly report the game as playing
when it is actually paused. Jan's attached patch removes
the call to desmume_resume() and the status bar update.
I think the intent here is different and the plan was to
reload the game so just call Launch directly as already
Jan noticed it would do the right thing.
Based on a patch from Jan Bücken (nooris), #3288654
gtk: remove variable set but not used reported by gcc
List Jan's contributions to wx frontend in Changelog.
Changelog: oops, remove duplicated line
wx: Add ability to clear recent file list
From Jan Bücken (nooris), #3301520
gtk-glade: Fix wrong savestate slot, bug #3305716
satelight reports the menu item position for savestates does
not match the slots they are saved.
As zeromus explains the pattern should be:
F1 saves to ds1
F2 saves to ds2
F10 saves to ds0
recent savestates list looks like:
1 myfile.ds1 F1
2 myfile.ds2 F2
0 myfile.ds0 F10
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