I've got a request for everyone who reads this journal and has a spare ten minutes... I'm interested in seeing different takes on the GUI layout for the game and how the interface should work - including key presses and stylus movements. A picture, something similar to what I did before, would be really cool, but whatever you can manage would be useful. Feel free to describe the picture too, and explain how the controls would work.
I want the game to have a level of customisability but I want the defaults to be really intuitive. I'd love to see what you all come up with! Either leave it as a comment here or email: firstname.lastname@example.org
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