r.britt posted this news about his Command and Conquer Clone for the DS:
More Map Editor / Super Tool
I've added some of the missing features to the GUI and stuff, but I'm still 50/50 whether the environment I've chosen to code this in was the right choice. I'm writing it in Blitz 3D, but I'm trying to use a generic GUI system. The problem is Blitz has no function pointers or real classes etc. which makes it a pain in the arse...
Due to work and stuff not had much time to work on the game last couple of days. I have began work on the map editor/game though. I'm going to try and build all my tools into one, so they can easily share format import/export code and you can do everything in one place. The tool will also support command line options so you can tell it to do stuff in a batch file...
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