Posted By: wraggster
News/release from Ravenworks:
Enjoy! Very sorry it took so long to get this far, but actually between this demo and the last one I completely rewrote the entire graphics engine from scratch; the whole damn thing runs on the 3D hardware now. (Except the far backgrounds, anyway.) But it should look the same; this way just lets me use way more of Pixel's original DirectX code without needing to adapt anything for the DS's 2D core.
Anyway, major things we're still missing: HP, guns, SFX, and scripts! I was tempted to add guns, but rather than open that can of worms I just released it as-is, they'll be in the next one ;P Event scripts are a biggie, of course. Everything else is pretty minor and just needs to be implemented...
Anyway, enjoy! Lemme know if there are problems.. (If anyone can put their finger on why my .NDS icons work on some hardware but not others, please do..)
Oh, and if this demo seems to run slower than previous ones -- you're right, because the old ones were running too fast gigahedgehog caught that... turns out Cave Story runs (graphics AND logic!) 50 times per second, not 60. Feel a little embarrassed that I didn't catch that myself, but hey, that's what you guys are here for ;D
So yes! Enjoy
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