You don't have to be a seasoned photojournalist -- even one who's covered wars -- to recognize inconsistencies between Dead Rising: Chop Til You Drop and the Xbox 360 original. Now, Capcom's Colin Ferris has stepped up to defend the February release, stating that while the company is "quite concerned" over criticism of the title, it "was not designed for side-by-side graphics comparisons with the 360." Instead, the product marketing manager states simply that it "was designed to be a fun Wii game."
Ferris openly admits that the Wii-take won't look as "beautiful" as the original, nor will the Willamette Parkview Mall's escalators be as crowded with the recently deceased, facts we have already accepted, albeit begrudgingly. "Does that mean we should deny Wii gamers the joy that 360 owners had in surviving three days in a zombie-infested mall," asks Ferris. "The answer is, obviously, no." Dead Rising: Chop Til You Drop is expected to shamble onto retail shelves for the Wii on February 24.