Posted By: wraggster
Simon Kagstrom has let us know in our Wii Emulation & Homebrew Forum about his new Commodore 64 Emulator for Wii:
http://www.dcemu.co.uk/vbulletin/sho...d.php?t=300319
Heres some details:
Note to those using network play: the network connection broker requires the latest version of Frodo, so please upgrade if you plan to use the network support!
c64-network.org is a Commodore 64 emulator written by Christian Bauer (
http://frodo.cebix.net). It was ported to the Wii by Simon Kagstrom, and many C64 games are fully playable on the Wii with it. So go ahead and beat your friends in International Karate, Boulder Dash or Bomb Jack. This version is not the same as Troy Davis implementation, but Troys work is available in a branch in the subversion tree.
The emulator works best in 480i mode. It runs perfectly fine in 576i mode as well, but does not utilize the full resolution. This is an SDL issue, and will not be fixed until SDL-Port supports it. Sound support is slightly buggy, but usable. The emulation itself is not perfect, so not all games will run under Frodo. Unfortunately, I cannot do very much about this since I haven't written the emulator - just ported it. If you have multiple versions of a game, try each of them as often at least one will work.
v1 (C64-network.org)
Sound support for the network play
New GUI
Screenshot saving and game info
All compile-time warnings have been fixed
Much improved Linux support
A million small changes here and there, basically all of the code is touched!
(For the RC): Only wiimote is supported, not the classic controller or the nunchuk
(For the RC): Please submit new GUI themes!
Note: The directory for games has been moved to /frodo on the SD card root, so move all your d64 and t64's there.
Download Via attachment and give your feedback direct to Simon here --> http://www.dcemu.co.uk/vbulletin/sho...d.php?t=300319