SNES emulator has been updated recently. Changes:
- Optimized S-PPU emulation, provides a ~10-15% speedup in normal games;
- Cleaned up cheat editor user interface;
- Added save state and export data path selections;
- Added workaround for a strange issue that caused PAL games to run at 60 fps sometimes;
- Fixed sprite caching issue; fixes SD F-1 Grand Prix;
- Fixed PPUcounter reset issue; fixes Bishoujo Janshi Suchie-Pai [Jonas Quinn];
- Fixed scaling on scanline, Scale2x, LQ2x and HQ2x on hires and interlace screens;
- Fixed sizeof(bool) serialization issue for PowerPC architecture [Richard Bannister];
- Fixed cheat code sort ordering;
- Fixed a bug with centering in fullscreen mode;
- Fixed an audio pitch bug when changing frequency;
- Fixed a volume adjust bug when frequency was exactly 32000hz;
- Fixed X-video RGB rendering bugs [thanks to tukuyomi for testing];
- Fixed a file open dialog issue on Linux when using QGtkStyle [jensbw];
- Fixed a memory corruption issue involving QApplication::main() [giovannibajo];
- Added a preliminary debugger (disabled in binary releases due to associated speed hit);
- Added S-CPU and S-SMP stepping and tracing support;
- Added read/write/execute breakpoint support;
- Added memory editor (currently it can only view memory);
- Various code cleanup work, as usual (note: the debugger code is messy, as it is in-progress).